Tower Battles Script Extra Quality [ DELUXE ]

if distance < closestDistance then closestDistance = distance closestEnemy = enemy end end

function Enemy:update(dt) -- Move enemy self.x = self.x + self.speed * dt end tower battles script extra quality

-- Check if enemy is within range if distance <= self.range then -- Deal damage to enemy enemy.health = enemy.health - self.damage end end if distance &lt