Flyff Gm Commands Awakening May 2026

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Flyff Gm Commands Awakening May 2026

/createitem 17181 12 25 25 35 15

| Stat Type | Common Code | Example Value | Command String | | :--- | :--- | :--- | :--- | | | 1 | 30 | /createitem ... 30 0 0 0 | | Stamina (STA) | 2 | 30 | /createitem ... 0 30 0 0 | | Dexterity (DEX) | 3 | 30 | /createitem ... 0 0 30 0 | | Intelligence (INT) | 4 | 30 | /createitem ... 0 0 0 30 | | Attack Speed (ASPD) | 11 | 25 | (Slot 1) 25% ASPD | | Critical Rate | 12 | 30 | 30% Crit Rate | | Critical Damage | 13 | 45 | 45% Crit Dmg | | Max HP | 20 | 2000 | +2000 HP | | Max MP | 21 | 2000 | +2000 MP | | HP Drain | 41 | 8 | 8% HP Drain | | MP Drain | 42 | 8 | 8% MP Drain | | Attack (ATK) | 50 | 25 | +25% Attack | | Magic Attack (MATK) | 51 | 25 | +25% Magic Attack | | Defense (DEF) | 60 | 15 | +15% Defense | | Block Rate | 61 | 20 | +20% Block | flyff gm commands awakening

In the world of FlyFF (Fly For Fun), few mechanics are as exhilarating—or as frustrating—as the Awakening system . The ability to add random bonus stats to your equipment is the cornerstone of end-game PvE and PvP dominance. However, for Game Masters (GMs) and Private Server administrators, manually clicking the “Awaken” button thousands of times to test balance or set up shop is impractical. /createitem 17181 12 25 25 35 15 |

This article is intended for server administrators and private server developers. Using GM commands on official servers is impossible and considered cheating. This guide focuses on server-side controls. What is the Awakening System in FlyFF? Before diving into the commands, let’s establish a baseline. Awakening is a system introduced in version v15 and expanded upon in later patches (v17-v19). It allows players to add between 1 and 4 random colored stats to a weapon, suit, gloves, boots, or shield. 0 0 30 0 | | Intelligence (INT) | 4 | 30 | /createitem

This is where come into play. For those running a server or operating in a GM environment, mastering the specific commands for Awakening can save hours of grinding and unlock precise control over item creation.

@GMCommand("makegod") def create_god_weapon(player, weapon_id): # Creates a +12 weapon with 35% Crit Damage, 30% ASPD, 25% ATK, 8% HP Drain item = create_item(weapon_id) item.refine = 12 item.awakening = [35, 30, 25, 4001, 8] # Mixed type player.add_item(item) player.message("God weapon created.") For those using the Rhinis emulator: /item "Weapon Name" -refine 12 -awakening 30:30:20:8 Where the colon : separates the awakening stat values. Common Awakening Stat ID Reference Table These values vary by server version (v14 to v22). Use this as a general reference for GM commands.

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